Ragebait Your Friends
A chaotic game about getting under your friends' skin, starting rivalries, and turning every match into a story you'll argue about later.
Got a game concept living rent-free in your head? Send it my way. I'm building RemasGames to turn wild ideas into playable worlds.
01 / WHO WE ARE
RemasGames is an indie game-dev brand built around one simple belief: the best games can start with one weird, brilliant little idea.
I experiment, prototype, and craft playful experiences with personality. Your pitch could spark the next world I explore.
The name RemasGames comes from the dream behind it: remastering games. And no—my name is not “Rema,” so don't ask. Someday, I want to work with creators, always with their permission, to rebuild and reimagine games for the people who loved them. That means preserving what made each game special while giving it new visuals, smoother gameplay, fresh ideas, and another chance to shine. RemasGames is starting small, but the long-term goal is big: help great games return better than ever and let a new generation of players experience them.
02 / IN THE LAB
One chaotic multiplayer idea, currently taking shape.
A chaotic game about getting under your friends' skin, starting rivalries, and turning every match into a story you'll argue about later.
03 / BEFORE YOU SUBMIT
Clear answers about what happens when you send an idea to RemasGames.
Yes. Sharing an idea does not transfer ownership to RemasGames. It simply gives me permission to read it, consider it, and contact you about it if you include an email.
I may not be able to respond to every idea, especially as submissions grow. If an idea feels like a possible fit and you provided an email, I may reach out to learn more.
No. Submissions are free suggestions, not commissions or promises. Development takes time, and only a small number of ideas may be explored or made.
Game ideas can overlap, and RemasGames may already be developing or considering something similar. Similarity alone does not mean an idea was copied.
You can request credit or stay anonymous in the form. If I decide to develop an idea, I will discuss the appropriate credit with you before presenting your contribution publicly.
04 / YOUR TURN
No pitch deck. No fee. No need to make it fancy. Just tell me what would make your game fun.